MU Community Live Play- MUTS- Devil's Cave

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Keeper Dan
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MU Community Live Play- MUTS- Devil's Cave

Post by Keeper Dan » Fri Oct 04, 2013 12:28 am

Image
MU campus organization Miskatonic University Theosophical Society, or MUTS, has submitted this investigation to the MUP Actual Play archives for your enjoyment.


Devil's Cave
No one has ever been able to figure out what the buzzing in the acid caves of Villa Luz, Mexico...until now. Join the investigators as they travel on an expedition to the Cueva de Villa Luz, a hellish cave that drips with sulphuric acid.
This is an unpublished, original scenario by Tyler Hudak.

Keeper:
Tyler Hudak
Players:
John playing Lisa Walker
Jon C playing Tony Watkins
Riley playing Jon Watson
Mike playing Tyler Watson

Opening music is Apprehension. By Kevin MacLeod, licensed under a CC Attribution 3.0.
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Shannon Mac
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Re: MU Community Live Play- MUTS- Devil's Cave

Post by Shannon Mac » Fri Oct 04, 2013 6:20 am

Before I listen to this will it be run again? I'd rather play it before hearing it. Thanks.
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Re: MU Community Live Play- MUTS- Devil's Cave

Post by trevlix » Fri Oct 04, 2013 11:12 am

I can definetly run it again if there is enough interest.
[Trafford: Insanity: 4, Exhaustion: 2]

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Re: MU Community Live Play- MUTS- Devil's Cave

Post by Scriven » Fri Oct 04, 2013 2:11 pm

It's well worth running again for another group, Trevlix. I had a blast playing this, and I think it would be fascinating to hear how other players might handle the investigation differently.
AKA Professor Max von Schiller of the Miskatonic Area Paranormal Society (MAPS)
AKA George Finch of the Secret Everest Expedition
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Re: MU Community Live Play- MUTS- Devil's Cave

Post by EddyPo » Sat Oct 05, 2013 11:19 am

I'd love to play Devil's Cave if you run it again.
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Re: MU Community Live Play- MUTS- Devil's Cave

Post by WiseWolf » Sun Oct 06, 2013 1:14 am

Same here.

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Re: MU Community Live Play- MUTS- Devil's Cave

Post by Keeper Dan » Sun Oct 06, 2013 8:53 pm

I'll happily host that one, too. I love the contrasts between how one game can go completely different directions between groups.
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Re: MU Community Live Play- MUTS- Devil's Cave

Post by Shannon Mac » Sun Oct 06, 2013 11:48 pm

That's four.
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Re: MU Community Live Play- MUTS- Devil's Cave

Post by trevlix » Mon Oct 07, 2013 1:40 pm

I'm trying to figure out my schedule and a good time. I'll post it in Tales of Mystery and Adventure when I figure something out.
[Trafford: Insanity: 4, Exhaustion: 2]

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Re: MU Community Live Play- MUTS- Devil's Cave

Post by Howard » Mon Oct 14, 2013 11:47 pm

Great show gentleman! I loved the setting. During the play, the urge to follow "Scooby Doo" clues(the giant hoof print), versus exploring the cave scientifically was interesting. Curbing player decisions based on metagaming and labelling NPCs as red herrings seemed a struggle until...that point...The post game discussion was great, I wish more actual plays allowed time for this and in addition, included a "Pre"-game discussion to get the group on the same page before the scenario begins. Well played fellas, well kept Tyler!
:fhtagn:

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