Episode 75 sees Jon and Dan back from the Bestiary and trying to get sand out of their stuff (I hate sand, it gets everywhere). Then they crack open the digital goodness of the Call of Cthulhu 7th Edition rules to look at how combat works now. This episode was recorded on March 22, 2015.
Campus Crier
- Sense Impacts, a soundtrack for Call of Cthulhu has been released!
- The Kickstarter campaign for the Masks of Nyarlathotep Companion for Call of Cthulhu is complete!
Friend of the show Bret Kramer was interviewed on Unspeakable about the campaign. - Journal of Lovecraftian Science Kickstarter: 7 days to go, and almost to a stretch goal that will provide a 10 page book for the biology of the Mi-Go.https://www.kickstarter.com/projects/1081353216/journal-of-lovecraftian-science-volume-1/
- Orcs Must Die Goes To Board Game With Head-to-Head Twist
- A very generous member of the community had a spare Trail of Cthulhu book, and donated it to Dan. Thank you!
- Gareth is now updating YSDC when a new episode drops. Thank you!
- We also have a community segment being worked on for future episodes.
There is a gallery on the show notes page that does not translate to the forum code.
Cryptocurium Spotlight
Alien magnets are back in stock!
The Bestiary
We pull our Stillsuits out of storage once again to find another denizen of the desert wastes, Sand Dwellers!
Here is the cover of Jon's book to show a great rendition of a Sand Dweller.
Sidebar
Koalas are cute at a distance, but utterly disgusting animals.
Main Topic
Jon and Dan cover the first components of the new combat system for Call of Cthulhu 7th Edition.
Nutshell Version:
All attacks are resolved using opposed rolls from the attacker and defender.
Defenders of melee attacks have the choice of Fight Back, Dodge, or do nothing. (We don't recommend the last one for survival)
If a weapon needs practice to be good with it, like a sword, then it should have its own skill. Otherwise simple or improvised weapons use Brawling.