Fumbles
- Shannon Mac
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Does anybody have a reference to the fumble rules in 6E? I figured fumbles were 99 and 100 only.
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- Daemon Sultan
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Page 140 for 6th Ed.
"If the 1D100 is 96-00, the roll is a fumble-the combatant drops his weapon, fires some ridiculous ricochet. trips over his sword and breaks it, can't get his holster unsnapped, and so on. Something embarrassing, humiliating, or deadly happens. Even monsters can fumble but an attack of 100% is always perfect and cannot fumble."
"If the 1D100 is 96-00, the roll is a fumble-the combatant drops his weapon, fires some ridiculous ricochet. trips over his sword and breaks it, can't get his holster unsnapped, and so on. Something embarrassing, humiliating, or deadly happens. Even monsters can fumble but an attack of 100% is always perfect and cannot fumble."
Keeper Dan of the Miskatonic University Podcast
- Shannon Mac
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Thanks, Dan.
Ah, yes, I see these are in the optional rule section. I personally feel fumbling 5% of the time is a bit much so I usually leave it to 99/100 and handgun malfunction numbers.
Ah, yes, I see these are in the optional rule section. I personally feel fumbling 5% of the time is a bit much so I usually leave it to 99/100 and handgun malfunction numbers.
My gaming blog with pretty pictures: http://www.storytellersjem.blogspot.com/